ThankSwalot

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  1. Making this blog because I recently found out that in certain situations, Empoleon can do Hydro Cannon on opponents in the corner when they're on the wall. Actually, Empoleon is able to do two Hydro Cannons in one combo. To do this, you just do 2[X] slide into Hydro Cannon. It's that simple. Now, why would you do this? Well, it does a million damage (around 215-260 depending on the combo) and in some combos, it won't even phase shift, so you can get some juicy corner pressure with the best penguin of all time. This is gonna be a lot more detailed than my 2[X] wall combo list, because there are more specifics in this, such as how high the opponent is on the wall. Like last time, I'll put notes for what situations it works if it does work. You can set it up in a few ways, which are as follows: Drill Peck right next to the corner Hydro Cannon right next to the corner Hydro Cannon around middle stage where the opponent gets sent flying for a bit (for this, I'll start from the center of Ferrum Stadium, dash forward twice, 2[X], and then Hydro Cannon right away) As a side note, Ice Beam into Hydro Cannon obviously works too and the distance mentioned before (by the wall or in the middle of the stage) still applies. Ice Beam also makes the full combo a phase shift, which can make the wall damage do like 280 (which is actually more than the standard bread and butter combo). Aqua Jet, Steel Wing, and 8X are guaranteed to fail on most of the cast due to launching them too low to the ground (8X might be an exception depending on if the opponent was in the air and they get launched higher on the wall). Lastly, I'll be giving tips after the character specifics for important stuff like ways to set it up and other things. Character List: Aegislash - No (All 3 options will keep them in the corner but Hydro Cannon misses.) Blaziken - Yes (Options 1 & 3 work, but they both send them behind Empoleon, getting hit by the back end of Hydro Cannon. Option 2's 2[X] is too slow, so they land on the ground before they get hit by it.) Braixen - Yes (All 3 options work.) Chandelure - Yes (Option 1 is the only one that works. Option 2 keeps them in the corner but Hydro Cannon misses while option 3 sends them up too high for 2[X] to hit.) Charizard - Yes (Option 3 is the only one that works, but they get sent behind Empoleon, getting hit by the back end of Hydro Cannon. Both option 1 and 2 send them behind Empoleon and Hydro Cannon's back end misses.) Croagunk - Yes (Options 1 & 3 work. Option 2 sends them behind Empoleon and Hydro Cannon's back end misses.) Darkrai - Yes (Options 1 & 3 work. Option 2 keeps them in the corner but Hydro Cannon misses.) Decidueye - No (Options 1 & 3 will keep them in the corner but Hydro Cannon misses while option 2's 2[X] is too slow, so they land on the ground before they get hit by it.) Empoleon - No (All 3 options will send them behind Empoleon and Hydro Cannon misses.) Garchomp - Yes (Options 1 & 3 work, but they both send them behind Empoleon, getting hit by the back end of Hydro Cannon. Option 2 sends them behind Empoleon and Hydro Cannon's back end misses.) Gardevoir - Yes (All 3 options work. Option 1 will send them behind Empoleon, getting hit by the back end of Hydro Cannon.) Gengar - Yes (Options 1 & 3 work, but they both send them behind Empoleon, getting hit by the back end of Hydro Cannon. Option 2 sends them behind Empoleon and Hydro Cannon's back end misses. However, option 2 works on Bursted Gengar and sends them behind Empoleon, getting hit by the back end of Hydro Cannon.) Lucario - Yes (Options 1 & 3 work. Option 2 keeps them in the corner but Hydro Cannon misses.) Machamp - No (Options 1 & 3 will keep them in the corner but Hydro Cannon misses while option 2's 2[X] is too slow, so they land on the ground before they get hit by it.) Mewtwo - No (All 3 options will send them behind Empoleon and Hydro Cannon misses.) Pikachu - Yes (Options 1 & 3 work. Option 2 sends them behind Empoleon and Hydro Cannon's back end misses.) Pikachu Libre - Yes (Options 1 & 3 work. Option 2 sends them behind Empoleon and Hydro Cannon's back end misses.) Sceptile - Yes (Option 3 is the only one that works, but they get sent behind Empoleon, getting hit by the back end of Hydro Cannon. Both option 1 and 2 send them behind Empoleon and Hydro Cannon's back end misses.) Scizor - Yes (Option 3 is the only one that works. Option 1 sends them behind Empoleon and Hydro Cannon's back end misses while option 2's 2[X] is too slow, so they land on the ground before they get hit by it.) Shadow Mewtwo - No (All 3 options will send them behind Empoleon and Hydro Cannon misses.) Suicune - Yes (All 3 options work. However, they all send them behind Empoleon, making them get hit by the back end of Hydro Cannon.) Weavile - Yes (Options 1 & 3 work. Option 2 keeps them in the corner but Hydro Cannon misses.) Tips: Now, let me just say, all the options could work on certain characters (usually the ones who fail 1 or 3 since option 2 is already puts them pretty low on wall). However, you'd have to wait for them to slide down on the wall before you do 2[X]. Also, sometimes using Hydro Cannon in the middle of the stage will launch them too high for you to 2[X] right away, so you'd also have to wait for them to slide here. In these instances, unless you're really good timing the 2[X], it'd be better to just do the standard wall combo or some other combo. How to set this up is pretty simple. Landing Ice Beam on the opponent will give you a free Hydro Cannon and you can do the second Hydro Cannon depending on how they land on the wall. Drill Peck on their wake up also works, especially since they might attempt to jump or attack their way out (or even wake up grab but why would you wake up grab). For me, I use Farfetch'd, so I literally drag them towards the wall if it hits. After Farfetch'd hits, just 2[X] or Ice Beam into Hydro Cannon (preferably 2[X]). Finally, other supports can cause a knockdown from a distance, such as Emolga, giving you a chance to use Drill Peck if they're by the wall.
  2. Hi, I think this is my first major post here so, uh, hopefully I don't screw this up! And hopefully this hasn't been done before and it's just not me missing it. So Empoleon's wall combo is pretty damaging once you get the hang of it. However, to do a little more extra damage, you can 2[X] before the 5Y into Defog. The problem is, some of this can be kinda wonky depending on what character you do it on, so I'm making this list to help those know what match-ups/situations to do 2[X] to get about 16 more damage from the wall combo. If a character (or a certain move against a character) isn't able to be 2[X]'d, they'll simply be sent behind you and you'll miss the 5Y. For those characters and/or situations, just stick with the normal 5Y to Defog combo. The following are the moves I am going to be testing on the characters to see if 2[X] will correctly combo after they wall splat: Level 1 Aqua Jet to Cut Level 2 Aqua Jet to Cut Level 3 Aqua Jet to Cut Level 3 Aqua Jet to Surf Cancel Steel Wing Steel Wing 8X If at least one of these situations works on a character, I will say "yes" that they can do it, but I will make note if any of those situations above will fail on that character. Other notes may appear along with those. Also, as for why other moves like Hydro Cannon and 6YY aren't listed, they wall splat much higher than these moves, so it's actually impossible to combo 2[X] correctly on characters if you use those moves. And while Defog into Cut is technically a different move combination, it would most likely just result similarly to level 1 & 2 Aqua Jet (that and I completed this before remembering it as an option and I just said "screw it"). Character List: Aegislash - No Blaziken - Yes Braixen - Yes Chandelure - No (Unsurprisingly.) Charizard - Yes Croagunk - Yes Darkrai - Yes Decidueye - Yes (Although, I found it to be more difficult than the other characters to land it.) Empoleon - Yes Garchomp - Yes Gardevoir - Yes Gengar - No (Yes, even on Bursted Gengar despite its body changing that drastically.) Lucario - Yes (However, doing 2[X] after a level 3 Aqua Jet into Steel Wing or 8X will fail. Same applies to Bursted Lucario.) Machamp - No Mewtwo - Yes Pikachu - Yes Pikachu Libre - Yes Sceptile - Yes Scizor - Yes Shadow Mewtwo - Yes Suicune - No (It's so bad that sometimes when Steel Wing is used, it will hit twice by accident.) Weavile - Yes So as you see, it actually works on a large majority of the cast. But obviously, it's useful information for characters like Lucario who have specific moves that don't work, and of course the ones that don't work at all like Chandelure and Machamp. I hope this helps out any future or present Empoleon users! Have a nice day and ThankSwalot for reading!
  3. Hit me with those DX Lab requests! :)

    Did they fix Sceptile's CA so Libre jx and Chandy 2x doesnt go through him?