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The Apple BOOM

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  1. The Apple BOOM

    Suicune's Punishable Moves on Block

    An exhaustive list of Suicune moves that are punishable on block Key Relevant - A very important punish to know as/against Suicune String - This individual move is punishable, but Suicune has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes 5A -28 Relevant 6A -24 Relevant X+A -12 Relevant, String, Counter CA Y -36 Relevant, Counter nY -19 String sY -16 String 6Y -20 Relevant, String 6YY -12 Relevant 4Y -12 Relevant
  2. The Apple BOOM

    Aqua Jet Stance Interactions on Block

    This table goes over the interactions on block with Empoleon's Aqua Jet Stance. The left column is what starter (Drill Peck, Aqua Jet level 2, ...) and move Empoleon can do. The top row is what move the opponent can attempt to do after blocking the starter (iX is the impact speed and G or A is Grab or Attack). Notes: Where j.5A and j.5Y are noted, it's assumed that it is after a surf cancel. Key E - Empoleon Wins C - Moves clash O - Opponent Wins B - Opponent Can Recover and Block G - Opponent's Attack Hits Guard Point X - Block String, Opponent is forced to block the entire thing DP - Drill Peck AJ - Aqua Jet DF - Defog .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} i9 G i13 G i9 A i13 A i17 A i21 A DP A O O G/B G/B G/E G/E DP Y O O O O O O DP X O O O O C/E E DP B E E O O O O DP j.5A E E O O O O DP j.5Y E E O O O O AJ1 A O O G/B G/E G/E G/E AJ1 Y O E O O C/E E AJ1 X E E E E E E AJ1 B E E O O O O AJ1 j.5A E E O O O O AJ1 j.5Y E E O O O O AJ2 A O O G/E G/E G/E G/E AJ2 Y E E E C/E E E AJ2 X E E E E E E AJ2 B E E O O O C/E AJ2 j.5A E E O O O O AJ2 j.5Y E E O O O O DF A O O G/E G/E G/E E DF Y E E E E E E DF X E E E E E E DF B E E O O C/E E DF j.5A E E O O O O DF j.5Y E E O O O O AJ3 A O O G/E G/E E E AJ3 Y E E E E E E AJ3 X X X X X X X AJ3 B E E C/E E E E AJ3 j.5A E E O O O E AJ3 j.5Y E E O O E E
  3. The Apple BOOM

    Empoleon Data

    Frame Data is up on the main book now
  4. The Apple BOOM

    Lucario's Punishable Moves on Block

    An exhaustive list of Lucario moves that are punishable on block Key Relevant - A very important punish to know as/against Lucario String - This individual move is punishable, but Lucario has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} Punishable on Block Data Notes 5A -24 Relevant 6A -16 Relevant, String 6AA -12 Relevant j.5A -20 j.5[A] -22 8A <-33 Relevant, Counter nY -20 String sY -24 Relevant bY -24 Relevant, Counter j.nY -33 6Y -12 Relevant, String 6YY -20 Relevant 6Y:Y -12 Relevant SB A -12 String SB [A] -22 String SB 4AA -12 Relevant SB 8A <-33 Relevant, String SB 8AA <-33 Relevant
  5. The Apple BOOM

    Weavile's Punishable Moves on Block

    An exhaustive list of Weavile moves that are punishable on block Key Relevant - A very important punish to know as/against Weavile String - This individual move is punishable, but Weavile has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} Punishable on Block Data Notes AG X -20 String AG XX -20 String AG XXX -16 Relevant 6A -12 Relevant 8A -16 Relevant, String fY -16 Relevant 5YX -12 String 5YYX -12 String 5YYYX -12 String 4YX -12 String 4YYX -12 String 4YYYX -12 String 2YY -12 String 6X -12 String 2X -16 Relevant
  6. An exhaustive list of Shadow Mewtwo moves that are punishable on block Key Relevant - A very important punish to know as/against Shadow Mewtwo String - This individual move is punishable, but Shadow Mewtwo has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} Punishable on Block Data Notes PW A (1) -12 Relevant PW A (3) -12 Relevant PW Y -16 Relevant, String PW YY -16 Relevant, String PW YYY -12 8A -24 Relevant Super -20 Relevant nY -18 String bY -16 Relevant, String j.nY -21 String j.nX -16 Relevant j.n[X] -12 Relevant 5YY -12 String 8Y -12 String j.5Y -11 String 5X -12 Relevant, String 5XX -12 Relevant 2X -12 Relevant SB nY -12 String SB j.5Y -11 String
  7. The Apple BOOM

    Sceptile's Punishable Moves on Block

    An exhaustive list of Sceptile moves that are punishable on block Key Relevant - A very important punish to know as/against Sceptile String - This individual move is punishable, but Sceptile has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes 6A -16 Relevant, Counter j.5A -14 fY -17 Relevant j.nY -14 5X -12 String 2X -12 Relevant SB 6A -16 String, Counter
  8. An exhaustive list of Pikachu Libre moves that are punishable on block Key Relevant - A very important punish to know as/against Pikachu Libre String - This individual move is punishable, but Pikachu Libre has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Moves j.5A -16 Relevant, Counter 2A -16 Relevant EN j.5A -16 Relevant, Counter EN 2A -16 Relevant, Counter nY -11 String sY -14 String bY -39 2X -12 String
  9. The Apple BOOM

    Pikachu's Punishable Moves on Block

    An exhaustive list of Pikachu moves that are punishable on block Key Relevant - A very important punish to know as/against Pikachu String - This individual move is punishable, but Pikachu has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes 8A -48 Relevant, Counter 2A -16 Relevant RL Min Y -16 Relevant RL Max Y -12 Relevant nYs -20 sY -14 bY -14 Relevant j.nY <-33 SB 8A -48 Relevant, String, Counter SB 8AA <-24 Relevant, Counter
  10. The Apple BOOM

    Mewtwo's Punishable Moves on Block

    An exhaustive list of Mewtwo moves that are punishable on block Key Relevant - A very important punish to know as/against Mewtwo String - This individual move is punishable, but Mewtwo has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} Punishable on Block Data Notes 5A -24 String 5AA -12 Relevant 6A -28 Relevant BA A -12 Relevant j.5A -11 8A -24 Relevant 2A -12 Relevant, String, Counter 2AA -16 Relevant, Counter nY -18 String sY -22 String fY -27 Relevant, Counter j.nY -18 6Y -12 String 6YY -16 Relevant 5X -20 String 6X -16 Relevant 2X -12 String
  11. The Apple BOOM

    Machamp's Punishable Moves on Block

    An exhaustive list of Machamp moves that are punishable on block Key Relevant - A very important punish to know as/against Machamp String - This individual move is punishable, but Machamp has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes 2A -28 Relevant EN 5A -24 Relevant EN 2A -28 Relevant sY -26 String j.nX -10 Relevant 6YYY -12 Relevant, String 4X -12 Relevant, String, Counter 4XX -16 Relevant, Counter 8X -12 Relevant 2X -16 Relevant, String 2XX -16 Relevant
  12. The Apple BOOM

    Gengar's Punishable Moves on Block

    An exhaustive list of Gengar moves that are punishable on block Key Relevant - A very important punish to know as/against Gengar String - This individual move is punishable, but Gengar has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes fY -12 Relevant bY -16 Relevant j.nY -21 j.n[Y] -10 j.nX -23 String 8Y -12 Relevant 5X -12 String 6X -12 String 2X -16 Relevant, String 2XX -12 Relevant j.5X -17 String SB nY -9 String SB bY -16 Relevant SB j.nX -26 String
  13. The Apple BOOM

    Gardevoir's Punishable Moves on Block

    An exhaustive list of Gardevoir moves that are punishable on block Key Relevant - A very important punish to know as/against Gardevoir String - This individual move is punishable, but Gardevoir has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} Punishable on Block Data Notes 5A -12 Relevant CM Y -20 Relevant j.nA -24 j.5A -24 Relevant j.X+A -19 Relevant Super -12 Relevant sY -20 String j.nY -16 6Y -12 Relevant 6X -16 Relevant
  14. The Apple BOOM

    Charizard's Punishable Moves on Block

    An exhaustive list of Charizard moves that are punishable on block Key Relevant - A very important punish to know as/against Charizard String - This individual move is punishable, but Charizard has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes 5A -12 6A -16 Relevant, String, Counter 4A -24 j.fA <-25 Relevant j.8A <-25 sY -12 Relevant, String sYY -12 Relevant, String fY -12 Relevant j.nY -18 nX -12 Relevant, String nXX -12 Relevant 6Y -16 Relevant j.6YY -12 Relevant 5X -16 6X <-25 String 6XX -12 Relevant 2X -12 FS Y -16 String
  15. The Apple BOOM

    Charizard's Punishable Moves on Block

    Thinking about it, I concede your point. If I were to label them as relevant, then a lot of other things (ex. 5X) would be labeled like that as well and it would obfuscate the message I want to get across.
  16. The Apple BOOM

    Charizard's Punishable Moves on Block

    These are important, imo, so that you can easily deal with them and don't get janked out by them at lower levels.
  17. The Apple BOOM

    Garchomp's Punishable Moves on Block

    An exhaustive list of Garchomp moves that are punishable on block Key Relevant - A very important punish to know as/against Garchomp String - This individual move is punishable, but Garchomp has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes 6A -24 Relevant RL X -28 Relevant Super -16 Relevant nY -16 String j.nY -14 nX -16 Relevant, String nXX -12 Relevant 5Y -12 String 5YYY -16 String 6Y -16 String 6YY -12 String 8Y -16 Relevant 5X -16 Relevant
  18. The Apple BOOM

    Chandelure's Punishable Moves on Block

    An exhaustive list of Chandelure moves that are punishable on block Key Relevant - A very important punish to know as/against Chandelure String - This individual move is punishable, but Chandelure has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} Punishable on Block Data Notes 5A -12 5[A] -16 4A -16 Relevant 4[A] -16 Relevant NS 8A -22 Relevant nYs -22 String n[Y] -18 Relevant sYs -28 String s[Y] -12 Relevant fY -20 Relevant f[Y] -16 Relevant j.nY -26 Relevant, String j.n[Y] -18 Relevant, String j.nX -16 Relevant 6Y -16 Relevant 6[Y] -12 Relevant 8Y -12 Relevant, String j.5Y -23 String j.8Y -29 Relevant j.8[Y] -23 Relevant 6X -16 Relevant, String 6XX -20 Relevant 6X:X -16 Relevant 4X -12 Relevant
  19. The Apple BOOM

    Braixen's Punishable Moves on Block

    An exhaustive list of Braixen moves that are punishable on block Key Relevant - A very important punish to know as/against Braixen String - This individual move is punishable, but Braixen has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes 5A -12 4A -20 j.5A -21 Relevant EN 4A -20 nY -15 String j.nY -16 bX -16 Relevant 4Y -12 4X -16 Relevant, String 8X -16 Relevant, String 2X -12 Relevant, String
  20. The Apple BOOM

    Blaziken's Punishable Moves on Block

    An exhaustive list of Blaziken moves that are punishable on block Key Relevant - A very important punish to know as/against Blaziken String - This individual move is punishable, but Blaziken has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} Punishable on Block Data Notes 5A -12 6AX -16 Relevant 8A <-33 Relevant 6[A]X -16 Relevant 8[A] <-33 Relevant Flop -doom Relevant nY -12 String sY -11 String fY -12 bY <-13 String j.nY <-33 String j.nYY <-33 j.sY <-33 Relevant 6Y -12 Relevant, String 6YX -16 Relevant 2X -12 Relevant, String 2XX -16 Relevant
  21. The Apple BOOM

    Gardevoir's Full Combo List

    Welcome to the exhaustive thread on Gardevoir Combos This is forever a work in progress, so please help out as much as you can! If you're looking for Gardevoir Combo Videos, please look at (this thread) Recommendations Since this list is exhaustive, we will have recommendations for those looking into Gardevoir. Recommended combos will be in bold and have the recommender's name at the end. For more in depth recommendations and reasoning, please look at the "Explained Recommendations" section at the bottom of this list. All players are welcome to recommend combos! Notation General notation questions can be answered (here) W! - Wall Splat; When your opponent is stuck on the wall during Duel Phase. Different than Wall Blast, which is when your opponent flies off the wall and takes 30 non lethal damage in a Duel to Field phase shift. CP! - Counter Pierce 6A (0) - The level of Calm Minds used for a particular stored power. 6A(0) means none, 6A (1) means one, and so on. Format Combos will be listed in normal Pokken notation. Damage will be displayed after the inputs. Damage is based off of no buffs, debuffs, burst, rage, guts, or shield break unless otherwise noted. All burst mode combos are tested with both characters in burst mode to remove the damage bonuses. Phase points will be listed in parentheses after damage for Duel Phase, and WB will be next to them if the combo has a guaranteed Wall Blast. Whether or not the combo shifts will be listed in parentheses after damage for Field Phase. ex. nY, fY - 94 (Shift) ex. 6X, 2Y, 5YYY, 5A - 180 (12) Field Combos Duel Combos Wall Combos Burst Mode Combos Support Specific Combos Explained Recommendations
  22. The Apple BOOM

    The Importance of Stage Control

    Amazingly watchable video for such a complicated subject
  23. The Apple BOOM

    Gardevoir's Full Combo List

    Added
  24. The Apple BOOM

    Gardevoir's Frame Data

    Gardevoir's Data for Pokken DX v1.0 is HERE Gardevoir's Data for Pokken Wii U v1.3 is HERE
  25. The Apple BOOM

    Punish Your Opponents For Your Mistakes!

    Interesting tech. You could even "make a mistake" on purpose to bait this stuff out.
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