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The Apple BOOM

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  1. The Apple BOOM

    Aqua Jet Stance Interactions on Block

    This table goes over the interactions on block with Empoleon's Aqua Jet Stance. The left column is what starter (Drill Peck, Aqua Jet level 2, ...) and move Empoleon can do. The top row is what move the opponent can attempt to do after blocking the starter (iX is the impact speed and G or A is Grab or Attack). Notes: Where j.5A and j.5Y are noted, it's assumed that it is after a surf cancel. Key E - Empoleon Wins C - Moves clash O - Opponent Wins B - Opponent Can Recover and Block G - Opponent's Attack Hits Guard Point X - Block String, Opponent is forced to block the entire thing DP - Drill Peck AJ - Aqua Jet DF - Defog .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} i9 G i13 G i9 A i13 A i17 A i21 A DP A O O G/B G/B G/E G/E DP Y O O O O O O DP X O O O O C/E E DP B E E O O O O DP j.5A E E O O O O DP j.5Y E E O O O O AJ1 A O O G/B G/E G/E G/E AJ1 Y O E O O C/E E AJ1 X E E E E E E AJ1 B E E O O O O AJ1 j.5A E E O O O O AJ1 j.5Y E E O O O O AJ2 A O O G/E G/E G/E G/E AJ2 Y E E E C/E E E AJ2 X E E E E E E AJ2 B E E O O O C/E AJ2 j.5A E E O O O O AJ2 j.5Y E E O O O O DF A O O G/E G/E G/E E DF Y E E E E E E DF X E E E E E E DF B E E O O C/E E DF j.5A E E O O O O DF j.5Y E E O O O O AJ3 A O O G/E G/E E E AJ3 Y E E E E E E AJ3 X X X X X X X AJ3 B E E C/E E E E AJ3 j.5A E E O O O E AJ3 j.5Y E E O O E E
  2. The Apple BOOM

    Empoleon Data

    Frame Data is up on the main book now
  3. The Apple BOOM

    Weavile's Punishable Moves on Block

    An exhaustive list of Weavile moves that are punishable on block Key Relevant - A very important punish to know as/against Weavile String - This individual move is punishable, but Weavile has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} Punishable on Block Data Notes AG X -20 String AG XX -20 String AG XXX -16 Relevant 6A -12 Relevant 8A -16 Relevant, String fY -16 Relevant 5YX -12 String 5YYX -12 String 5YYYX -12 String 4YX -12 String 4YYX -12 String 4YYYX -12 String 2YY -12 String 6X -12 String 2X -16 Relevant
  4. The Apple BOOM

    Suicune's Punishable Moves on Block

    An exhaustive list of Suicune moves that are punishable on block Key Relevant - A very important punish to know as/against Suicune String - This individual move is punishable, but Suicune has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes 5A -28 Relevant 6A -24 Relevant X+A -12 Relevant, String, Counter CA Y -36 Relevant, Counter nY -19 String sY -16 String 6Y -20 Relevant, String 6YY -12 Relevant 4Y -12 Relevant
  5. An exhaustive list of Shadow Mewtwo moves that are punishable on block Key Relevant - A very important punish to know as/against Shadow Mewtwo String - This individual move is punishable, but Shadow Mewtwo has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} Punishable on Block Data Notes PW A (1) -12 Relevant PW A (3) -12 Relevant PW Y -16 Relevant, String PW YY -16 Relevant, String PW YYY -12 8A -24 Relevant Super -20 Relevant nY -18 String bY -16 Relevant, String j.nY -21 String j.nX -16 Relevant j.n[X] -12 Relevant 5YY -12 String 8Y -12 String j.5Y -11 String 5X -12 Relevant, String 5XX -12 Relevant 2X -12 Relevant SB nY -12 String SB j.5Y -11 String
  6. The Apple BOOM

    Sceptile's Punishable Moves on Block

    An exhaustive list of Sceptile moves that are punishable on block Key Relevant - A very important punish to know as/against Sceptile String - This individual move is punishable, but Sceptile has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes 6A -16 Relevant, Counter j.5A -14 fY -17 Relevant j.nY -14 5X -12 String 2X -12 Relevant SB 6A -16 String, Counter
  7. An exhaustive list of Pikachu Libre moves that are punishable on block Key Relevant - A very important punish to know as/against Pikachu Libre String - This individual move is punishable, but Pikachu Libre has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Moves j.5A -16 Relevant, Counter 2A -16 Relevant EN j.5A -16 Relevant, Counter EN 2A -16 Relevant, Counter nY -11 String sY -14 String bY -39 2X -12 String
  8. The Apple BOOM

    Pikachu's Punishable Moves on Block

    An exhaustive list of Pikachu moves that are punishable on block Key Relevant - A very important punish to know as/against Pikachu String - This individual move is punishable, but Pikachu has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes 8A -48 Relevant, Counter 2A -16 Relevant RL Min Y -16 Relevant RL Max Y -12 Relevant nYs -20 sY -14 bY -14 Relevant j.nY <-33 SB 8A -48 Relevant, String, Counter SB 8AA <-24 Relevant, Counter
  9. The Apple BOOM

    Mewtwo's Punishable Moves on Block

    An exhaustive list of Mewtwo moves that are punishable on block Key Relevant - A very important punish to know as/against Mewtwo String - This individual move is punishable, but Mewtwo has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} Punishable on Block Data Notes 5A -24 String 5AA -12 Relevant 6A -28 Relevant BA A -12 Relevant j.5A -11 8A -24 Relevant 2A -12 Relevant, String, Counter 2AA -16 Relevant, Counter nY -18 String sY -22 String fY -27 Relevant, Counter j.nY -18 6Y -12 String 6YY -16 Relevant 5X -20 String 6X -16 Relevant 2X -12 String
  10. The Apple BOOM

    Machamp's Punishable Moves on Block

    An exhaustive list of Machamp moves that are punishable on block Key Relevant - A very important punish to know as/against Machamp String - This individual move is punishable, but Machamp has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes 2A -28 Relevant EN 5A -24 Relevant EN 2A -28 Relevant sY -26 String j.nX -10 Relevant 6YYY -12 Relevant, String 4X -12 Relevant, String, Counter 4XX -16 Relevant, Counter 8X -12 Relevant 2X -16 Relevant, String 2XX -16 Relevant
  11. The Apple BOOM

    Lucario's Punishable Moves on Block

    An exhaustive list of Lucario moves that are punishable on block Key Relevant - A very important punish to know as/against Lucario String - This individual move is punishable, but Lucario has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} Punishable on Block Data Notes 5A -24 Relevant 6A -16 Relevant, String 6AA -12 Relevant j.5A -20 j.5[A] -22 8A <-33 Relevant, Counter nY -20 String sY -24 Relevant bY -24 Relevant, Counter j.nY -33 6Y -12 Relevant, String 6YY -20 Relevant 6Y:Y -12 Relevant SB A -12 String SB [A] -22 String SB 4AA -12 Relevant SB 8A <-33 Relevant, String SB 8AA <-33 Relevant
  12. The Apple BOOM

    Gengar's Punishable Moves on Block

    An exhaustive list of Gengar moves that are punishable on block Key Relevant - A very important punish to know as/against Gengar String - This individual move is punishable, but Gengar has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} Punishable on Block Data Notes fY -12 Relevant bY -16 Relevant j.nY -21 j.n[Y] -10 j.nX -23 String 8Y -12 Relevant 5X -12 String 6X -12 String 2X -16 Relevant, String 2XX -12 Relevant j.5X -17 String SB nY -9 String SB bY -16 Relevant SB j.nX -26 String
  13. The Apple BOOM

    Gardevoir's Punishable Moves on Block

    An exhaustive list of Gardevoir moves that are punishable on block Key Relevant - A very important punish to know as/against Gardevoir String - This individual move is punishable, but Gardevoir has String Mix Up Counter - Grab punishing this move gives you a Critical Hit .tg {border-collapse:collapse;border-spacing:0;} .tg td{font-family:Arial, sans-serif;font-size:14px;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg th{font-family:Arial, sans-serif;font-size:14px;font-weight:normal;padding:10px 5px;border-style:solid;border-width:1px;overflow:hidden;word-break:normal;} .tg .tg-yw4l{vertical-align:top} Punishable on Block Data Notes 5A -12 Relevant CM Y -20 Relevant j.nA -24 j.5A -24 Relevant j.X+A -19 Relevant Super -12 Relevant sY -20 String j.nY -16 6Y -12 Relevant 6X -16 Relevant
  14. The Apple BOOM

    Charizard's Punishable Moves on Block

    Thinking about it, I concede your point. If I were to label them as relevant, then a lot of other things (ex. 5X) would be labeled like that as well and it would obfuscate the message I want to get across.
  15. The Apple BOOM

    Charizard's Punishable Moves on Block

    These are important, imo, so that you can easily deal with them and don't get janked out by them at lower levels.
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