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Mister Wu

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About Mister Wu

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    Expert Battle Trainer
  • Birthday August 26

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  1. The feeling when I almost forgot about this Here is the monthly update on the top 5 charts of online ranked matches in the Wii U version of the game! POINTS When compared to last month, there was a noticeable increase in points: While artofspeed and vince returned, the former gaining no less than 17362 points and the latter gaining no less than 574 points, the other three were new. The most impressive case is that of Mario.Luigui.taku, who gained no less than 35540 points and ended up in first place. Very interesting is the return of Jessica Parra, who had disappeared from the top 5 charts since last August. Finally, in 5th place there was a newcomer, Shosei. WINS This time, the wins-based chart perfectly matches the points-based chart. Comapred to last month, only vince returned, having won no less than 5 matches last month. This match between points-based chart and wins-based chart means that the placement in the chart wasn't heavily favored by the relatively middle rank of taku, Jessica Parra and Shosei (B rank). Indeed, taku won no less than 469 matches last month and Jessica won no less than 451 matches. Shosei on the other hand needed to win no less than 41 matches last month to enter these charts. Since these are lowest bounds for the estimation, with the actual achievement possibly being significantly more important (up to 642 matches won last month in the best case for Shosei), it's important to be careful before considering the achievement of Shosei less impressive. In any case, the lowest bounds of the estimation were higher than those seen last month, suggesting an increase in activity, which is after all partially to be expected due to the Christmas or Winter holidays. It was in particular quite interesting to see the return of Jessica Parra, who had disappeared from the charts since last August. The results of the next two months will allow us to see what was the actual effect of the holidays.
  2. As usual, here are the top 5 chart of the onlnie ranked matches in the Wii U version of Pokkén Tournament, to have an idea of the activity in this mode! POINTS When compared to the results of last month, something interesting can be noticed: While first place still belongs to luffy who gained no less than 4775 points compared to last month, all the other places now have completely different people, with an increase in points that is expected to be greater than that of luffy except for ririri in 5th place, considering how last month they all had less than 36293 points. WINS Even in this case, the changes involve 4 people in this chart: Whiel in the case of luffy the increase in number of matches won is 87, in all the other cases the people in the chart are completely new. Banisher1 and Vince are also in the points-based chart, confirming their relatively solid performance last month. an interesting thing that can be noted is how Odilonreis and ryuujiid have less wins than mojucohi and Mellocair had last month, potentailly indicating that each month the wins that are several months old are removed from these sums. In any case, considering how last month they had 626 or less wins, Banisher1 and Vince won last month at least 326 and 209 matches, respectively. These are numbers that are higher than those observed last month. In general, different people were mainly active this month, showing an increased activity compared to what could be inferred last month. Among them, Banisher1 and Vince stood out. Since the wins-based top 5 charts of this months suggested that each month the matches won that are several months old are no longer counted, it's important to point out that this estimation is likely to underestimate the actual number of matches won each months. It is possible that the activity in this mode is greater than what these charts show.
  3. Mister Wu

    About grab crushing and grab teching

    Now that I had a more in depth look at the data, I discovered the following: every attack has various properties that determine evasion, armors and even grab crushing, in particular the most common and relevant for us are: attr_attack_repel grab teching attr_attack_repel_evade grab teching and evasion attr_attack grab crushing attr_attack_evade grab crushing and evasion attr_evade_all evasion only these properties are follwed by the starting frame and, in case it is defined, the ending frame, with 0 being the first frame. This means, however, that the window in which grab teching happens is not fixed, but varies depending on the attack. As an example, here are the properties of the basic weak and strong attacks of in Duel Phase (Wii U Pokkén Tournament version 1.3): 5Y attr_attack_repel 0 7 attr_attack 8 17 6Y attr_attack 0 9 2Y attr_attack_evade_h 0 9 attr_evade_all_h 10 8Y attr_attack_repel 0 3 attr_attack_evade_hm 4 15 attr_evade_all_l 16 5X attr_attack_repel 0 7 attr_attack 8 21 6X attr_attack_repel 0 7 attr_attack 8 17 attr_attack_evade_l 18 25 attr_evade_all_l 26 50 2X attr_attack_repel_evade_h 0 7 attr_attack_evade_h 8 17 attr_evade_all_h 18 8X attr_attack 0 13 attr_attack_evade_l 14 15 attr_attack_evade_ml 16 29 attr_evade_all_l 30 46 attr_evade_all_h 47 54 From these data we can see two things: The grab teching window was set independently of the actual impact frame: it is 8 frames both in the case of 5Y and 6X that are i19 and i27, respectively The grab teching window wasn't set to a fixed value either: 8Y has a 4 frames teching window instead of the usual 8 frames
  4. Good thing that this ranking doesn't count the lost matches nor the lost points, and only sums the won matches/points...
  5. As usual, here is the monthly update on the activity of ranked matches in the Wii U version through top 5 charts! POINTS As we have seen last month, to have an actual idea of the activity we need to compare with the numbers of the previous month and see how they increased: By doing this comparison, it's evident that mojucohi and luffy had the biggest increases in points whereas Mellocair, haruto and sea had smaller increases in the last month. The greater increase of points of the former two was enough to reach top spot and second place. WINS What was seen in the points-based chart can be observed here as well: hokkaido has an increase of 77, while in the case of luffy and mojucohi, the increase is no less than 160 and 86, respectivaly. The other two people in the top 5 chart of October had a small increase of 3 and 13 for Isaac and Mellocair. Since we still don't know how the system that takes into account multiple months works, we can't say for sure that the people having smaller increases had less activity in the last month, still there's no doubt that the current top 5 charts feature active people, as at leasst 2 people (luffy and mojucohi) had important increases in both wins and points, indicating as well that there's still enough activity in online ranked matches to allow said increases to happen.
  6. Mister Wu

    8Y: a guide about antiairs

    By the way, in the Charizard's section you can mention his CA as well, its hitbox is mostly vertical and pretty much centered on Charizard, thus it catches all the opponents that are trying to reach him from above. His Burst Flamethrower also has an additional fire pillar that again has a mostly vertical hitbox and can catch opponents in the air.
  7. Mister Wu

    Pokkén Tournament: Combo Damage Calculator

    Each burst attack must be considered separately: for example. Gengar's BA is a grab having 240 base damage and as such, when started alone it is not subject to combo scaling and does insane damage when attack buffs come into play (it can reach 480 damage!). On the other hand, Charizard's BA is fully subject to combo scaling, meaning that even if it does 6 to 10 attacks that have 10 base damage and then a single attack that does 180 base damage when started alone it will have trouble going much beyond 240 damage - and will never reach the theoretical 120-200+360 damage it should be able to deal with maximum attack buff (200% of the base damage).
  8. Mister Wu

    New to the forum and fighting games

    Learning the frame data all at once is difficult, and quite honestly I think there are more important points to keep in mind first: the impact frames of the moves is actually usually split into groups separated by 4 frames: Pikachu has an aerial attack that hits on frame 9, then there are the moves that hit on frame 11 (including most grabs). Those are the attacks you use to punish most missed moves. There are then the moves that hit on frame 15, most standard jabs (just press Y, aka 5Y) hit on that frame and are thus useful to quickly start a decent combo on the opponent Finally the attacks that hit on later frames (19 onwards) that are usually powerful (e.g. often able to break shields) but also easily interrupted by the quickest move before they even start. Charging pretty much always requires additional 20 frames, by the way. At the beginning you'll need to learn in which group each move falls so you'll now how to gain priority and how to punish the missed attack of the opponents. Secondly, you'll need to learn how much punishable each move is so you don't shoot yourself on the foot with a move that once shielded, it begs the opponent to hit your Pikachu. To improve the combo execution I'd say the main points are knowing the combos and practicing them. Try to learn also the details about the execution - sometimes the combos require additional conditions that might not be obvious when just watching the video the first time.
  9. Here is the update on the top 5 charts for the month of September- terribly late, but still on time (mostly...)! POINTS It's now pretty clear that the method to calculate the point is more complex than expected, if we compare to the results of last month (and the previous ones as well): OInly Shunkan is back from last month, in first place with 50 points more than the previous month. It's pretty likely that the points are actually considered over few months, so that points obtained more than a few (e.g. more than 3) months ago are no longer added and result in this important change in the charts. WINS The differences with respect to last month are again evident: Again, only Shunkan is back from last month in first place, with 2 more victories, which are consistent with the gain of 50 points. This further reinforce the theory that the results of a few months are summed. This also means that it will be more difficult to evaluate these charts, as the differences from the resutls of the previous month should be considered, and it's possible that some actually active player may not make it to the top 5 chart. With that being said, with important changes in the top 5 charts and the player in first place not having played much in September, next month it should be possible to make considerations on the activity. For the moment, it can be said that a few active players of the last months apparently had much less activity these last months, possibly indicating that they played a lot in a relatively short time span, attaining important results nonetheless.
  10. Here is the usual monthly update about the top 5 charts of ranked online matches in the Wii U Pokkén Tournament! POINTS THis time the amount of points gained was less than what seen in the last month: Still, noticeable changes were seen in the charts. Matthews disappeared from the top 5 completely, while Hoku reached 1st place, with Jessica Parra maintaining her 2nd place and Shunkan rising up to 3rd place. Natian disappeared as well, with 4th place seeing a newcomer, Shosei, and 5th place being taken by @AURA|Aldrake. WINS Interestingly, in this case the player in first place played more than in the previous month: Lizzy maintained 1st place, while Hoku climbed this chart as well, reaching 2nd place, with Jessica Parra taking the 3rd place. Shunkan ended in this chart as well, in 4th place, while @AURA|Aldrake conquered the 5th place also in this chart. As a cosnequence, Jermaine and Natian disappeared from the charts. In general, it's interesting to note how this month the charts saw more significant changes, with some recurring palyers such as Natian and Jermaine no longer appearing there. Looking at the points and wins spread it looked as if the activity of this month seemed to mainly stem from a few very dedicated players, who managed to maintain or even increase the number of matches won. The next months will probably tell us whether this is going to become a trend or it's just a temporary phenomenon.
  11. Mister Wu

    fresh meat looking for some advice

    can be considered a zoner, i.e. a fighter that is very effective when it keeps the opponent at a distance and uses ranged attacks. This of course requires a bit more experience than the one you need to proficient at the beginning with more "standard" fighters like or , but other than that, I still think you can use it to learn - ranged attacks are anyway a very important part of Pokkén Tournament. I'm not sure about the combos of , but I guess that again they are a bit more difficult to learn than those of or . Bottom point: you can go with , you might have less of a satisfying battle workflow at the beginning since you need to learn what ranged attack you need and when to use it and because combos might be harder to pull off, but you'll also quickly learn an important aspect of Pokkén. P.S.: since I never mentioned her so far, again tends to be on the zoner side, as she has quite a few ranged attacks she uses to keep the opponent at a distance. However, her peculiar aspect is that most of her attacks charge the support gauge and she has various ways to summon the support Pokémon during combos, so she would be a choice to learn this aspect of Pokkén.
  12. As usual, here are the top charts 5 related to online ranked matches on the Wii U version of Pokkén Tournament, to have a look at the activity of this mode! POINTS The increase in acrtivity was actually reconfirmed in July compared to the month before: In the case of the points, the increase was minor, but the changes in the top 5 are important: Sasaki Taiga completely disappeared, while Matthews appeared right in first place, plus in fifth place another new player, Shunkan, appeared. Yoshi disappeared from the top 5 as well, with Jessica Parra taking their 2nd place, while Hoku surpassed Natian/Bastymena, who remained in 4th palce. Both Hoku and Natian ranked up in the meantime. WINS The increase in activity compared to the previous month is small but still notable: In this case, the changes in the top 5 are of less impact: Hoku took the place of Sasaki Taiga, while the rest is pretty much unaltered. This shows that Hoku's results in the points' chart was due to the considerable amount of matches they won, indicating a mostly solid performance in ranked matches. Overall, the activity increase seen last month was reconfirmed in this month as well, indicating that a residual activity in online ranked matches is indeed still present in the Wii U version. Many players who were in the top 5 charts last month reconfirmed their solid performance, while the points chart might indicate an activity also among the people who were more recently introduced to the game, although the possibility of experienced people starting over through alternate accounts should always be considered.
  13. Mister Wu

    Best PokéWaifu.

  14. Mister Wu

    Help finding a main?

    Much depends on how aggrassive you want to be, being a Wii U guy the three quick guys with long range attacks I'm thinking right now are is fast and expert in scratching and slashing the opponent in multiple ways, plus he has a versatie projectile attack but he must stop when he uses it and requires mastery is definitely aggressive in her approach and every time she causes a Phase Shift she powers up her moves, plus the long range bringing her close to the opponent while having good coverage when charged is focused more on projectiles, charged moves and exploiting mobility. A tricky fighter both for the player and the opponent! I'm not sure about in DX, you might want to ask the players expert with him. When it comes to Yoshi, has an attack similar to Yoshi's egg throw and she has high mobility as well, although you'd better use her as a zoner first and then go all out on direct attacks. Also, technically and have stretching limbs like Dhalsim, but it's more an aesthetics thing than something affecting gameplay like in Dhalsim's case.
  15. Mister Wu

    About grab crushing and grab teching

    Well, I might do more systematic studies, but at the moment the concept seems to be that grab tech is reached when the grab hits the attacker more than 8 frames before the imapct frame of the attack. When going with Charizard fY against wall in Field Phase (+8 advantage in Duel Phase) against Charizard 5Y on reaction (i19), Standard Grab (i15) hits 12 frames before impact and indeed 5Y techs it, while Seismic Toss (i19) hits 8 frames before impact and it's crushed.