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boolerex

Complete list of rng odd and outcome of gunk move

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Here something that I hoped someone else would do eventually but that someone else is currently more busy playing BBtag then doing gunk stuff, so I decided to take matter in my own hand and to lab that thing myself

 

I used various move at least 200 time to get somewhat of a idea of the odd of getting all the outcome from gunk rng move with the help of a online counter (link here) then did math stuff to put them into percentage so that everyone can see.

 

So without further ado here the list I came with, the first number is the amount of time I got that outcome, the percentage afterward is the calculated outcome from that data and the percentage in parentheses are what I presume are the true odd of getting that outcome:

 

J.A:

go check pokedude list which is more accurate anyway due to having more try:

 

Poison jab:

 

Without rage or burst:

Double buff +20hp: 17 = 8.5% (10%)

Atk buff +10 hp: 39 = 19,5% (20%)

Double buff 80 dmg: 68 = 34% (30%)

Defense down 80 dmg: 58 = 29% (30%)

Double debuff 130 dmg: 18 = 9% (10%)

 

With rage,without burst:

Double buff +20hp: 16 = 8% (10%)

Atk buff +10 hp: 18 = 9% (10%)

Double buff 80 dmg: 55 = 27,5% (25%)

Defense down 80 dmg: 80 = 40% (40%)

Double debuff 130 dmg: 31 = 15,5% (15%)

 

With Burst, but without Rage:

Double buff +20hp: 14 = 7% (7,5%)

Atk buff +10 hp: 14 = 7% (7,5%)

Double buff 80 dmg: 65 = 32,5 % (35%)

Defense down 80 dmg: 63 = 31,5 % (30%)

Double debuff 130 dmg: 44 = 22% (20%)

 

With Burst and Rage:

Double buff +20hp: 0 = 0%

atk buff +10 hp: 22 = 11% (10%)

Double buff 80 dmg: 17 = 8,5% (10%)

Defense down 80 dmg: 74 = 37% (35%)

Double debuff 130 dmg: 87 = 43,5% (45%)

 

note: debuff (single or double) also remove recoverable hp,didn't labbed how much

 

Acupressure:

 

Without rage or burst:

Double buff +60hp (20cc?): 34 = 17% (20%)

Speed buff (20cc?): 46 = 23% (20%)

Speed buff -30hp (30 cc?): 37 = 18,5% (20%)

Speed debuff (30cc?): 37 = 18,5% (20%)

Double debuff (40cc?): 46 = 23% (20%)

 

With rage,without burst:

Double buff +60hp: 69 = 34,5% (35%)

Speed buff: 58 = 29% (30%)

Speed buff -30hp: 32 = 16% (15%)

Speed debuff: 16 = 8% (10% or 7,5%)

Double debuff: 25 = 12,5% (10% or 12.5 %)

 

With Burst, but without Rage:

Double buff +60hp: 58 = 29% (30%)

Speed buff: 66 = 33% (35%)

Speed buff -30hp: 32 = 16% (15%)

Speed debuff: 22 = 11% (10%)

Double debuff: 25 = 12,5% (10%)

 

With Burst and Rage:

Double buff +60hp: 69 = 34,5% (34%)

Speed buff: 67 = 33,5% (33%)

Speed buff -30hp: 64 = 32% (33%)

Speed debuff: 0 = 0%

Double debuff: 0 = 0%

 

6Y:

Without rage or burst:

Bomb: 16 = 8% (10%)

Rock: 184 = 92% (90%)

 

With rage,without burst:

Bomb: 36 = 18% (20%)

Rock: 164 = 82% (80%)

 

With Burst, but without Rage:

Bomb: 59 = 29,5% (30%)

Rock: 141 = 70,5% (70%)

 

With Burst and Rage:

Bomb: 71 = 35,5% (40%)

Rock: 129 = 64,5% (60%)

 

j.8X (whiff):

Without rage or burst:

Bomb: 103 = 51,5 % (50%)

No bomb: 97 = 48,5% (50%)

 

With rage,without burst:

Bomb: 97 = 48,5% (50%)

No bomb: 103 = 51.5% (50%)

 

With Burst, but without Rage:

Bomb: 145 = 72,5% (70%)

No bomb: 55 = 27,5% (30%)

 

With Burst and Rage:

Bomb: 143 = 71,5% (70%)

No bomb: 57 = 28,5% (30%)

 

Interesting thing to note:

 

Rage + burst is still silly with poison jab and Acupressure ; for poison jab 0% chance to get the double buff +20hp pull and 45% chance to get double debuff (sadly there still a 10% chance to get atk buff so we can't have guaranteed damage), also literally 0% chance to get a debuff from acupressure in that state.

6Y...Barely gain anything from rage and/or burst,but he still gain stuff

J.8X isn't affected at all by rage unlike gunk other rng move

 

as a bonus I also labbed quickly whatever j.Y affected the odd of j.A or not,the result are below:

 

J.Y j.A Without Rage or Burst: (out of 210 cus apparently I can't do basic math)

Pebbles: 15.3% (15%)  45 = 21,4%

Self-Destructs: 8.5% (10%)  16 = 7,6%

Bombs: 26.3% (25%) 50 = 23,8%

Sludge Pools: 23.6% (25%)  46 = 21,9%

Tornadoes: 14.9% (15%)  31 = 14,8%

Boulders: 11.4% (10%) 22 = 10,5%

 

by comparison :

On 1/15/2018 at 10:49 PM, TheCrimsonGunkGeno said:

Without Rage or Burst:

Pebbles: 15.3%

Self-Destructs: 8.5%

Bombs: 26.3%

Sludge Pools: 23.6%

Tornadoes: 14.9%

Boulders: 11.4% 

 

Considering I expected better rng from that,either I got bad rng or for some reason you have more chance to get rock after j.Y... Just gonna blame it at bad rng.

 

Anyway if you guy have suggestion of stuff to add or found some some of error in all this stuff,just post here or DM me or something.

 

 

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